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agv_pro_ros2/rtabmap/app/android/jni/tango-gl/circle.cpp
T
2025-07-14 11:34:38 +08:00

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1.2 KiB
C++

/*
* Copyright 2014 Google Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "tango-gl/circle.h"
namespace tango_gl {
Circle::Circle(float radius, int resolution) : Mesh(GL_TRIANGLE_FAN){
SetShader();
std::vector<GLfloat> vertices;
vertices.reserve(3 * (resolution + 2));
vertices.push_back(0);
vertices.push_back(0);
vertices.push_back(0);
float delta_theta = M_PI * 2.0f / static_cast<float>(resolution);
for (int i = resolution; i >= 0; i--) {
float theta = delta_theta * static_cast<float>(i);
vertices.push_back(cos(theta) * radius);
vertices.push_back(sin(theta) * radius);
vertices.push_back(0);
}
SetVertices(vertices);
}
} // namespace tango_gl