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agv_pro_ros2/rtabmap/app/android/jni/tango-gl/drawable_object.cpp
T
2025-07-14 11:34:38 +08:00

67 lines
2.0 KiB
C++

/*
* Copyright 2014 Google Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "tango-gl/drawable_object.h"
#include "tango-gl/shaders.h"
namespace tango_gl {
void DrawableObject::SetShader() {
shader_program_ =
util::CreateProgram(shaders::GetBasicVertexShader().c_str(),
shaders::GetBasicFragmentShader().c_str());
if (!shader_program_) {
LOGE("Could not create program.");
}
uniform_mvp_mat_ = glGetUniformLocation(shader_program_, "mvp");
attrib_vertices_ = glGetAttribLocation(shader_program_, "vertex");
uniform_color_ = glGetUniformLocation(shader_program_, "color");
}
void DrawableObject::DeleteGlResources() {
if (shader_program_) {
glDeleteShader(shader_program_);
}
}
void DrawableObject::SetColor(float red, float green, float blue) {
red_ = red;
green_ = green;
blue_ = blue;
}
void DrawableObject::SetColor(const Color& color) {
SetColor(color.r, color.g, color.b);
}
void DrawableObject::SetAlpha(const float alpha) { alpha_ = alpha; }
void DrawableObject::SetVertices(const std::vector<GLfloat>& vertices) {
vertices_ = vertices;
}
void DrawableObject::SetVertices(const std::vector<GLfloat>& vertices,
const std::vector<GLushort>& indices) {
vertices_ = vertices;
indices_ = indices;
}
void DrawableObject::SetVertices(const std::vector<GLfloat>& vertices,
const std::vector<GLfloat>& normals) {
vertices_ = vertices;
normals_ = normals;
}
} // namespace tango_gl