nav2_voxel_grid
1.1.18
voxel_grid provides an implementation of an efficient 3D voxel grid. The occupancy grid can support 3 different representations for the state of a cell: marked, free, or unknown. Due to the underlying implementation relying on bitwise and and or integer operations, the voxel grid only supports 16 different levels per voxel column. However, this limitation yields raytracing and cell marking performance in the grid comparable to standard 2D structures making it quite fast compared to most 3D structures.
Carl Delsey
BSD-3-Clause
ament_cmake
nav2_common
rclcpp
ament_lint_common
ament_lint_auto
ament_cmake_gtest
ament_cmake