add humble-navigation2
This commit is contained in:
@@ -0,0 +1,5 @@
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ament_add_gtest(voxel_grid_tests voxel_grid_tests.cpp)
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target_link_libraries(voxel_grid_tests voxel_grid)
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ament_add_gtest(voxel_grid_bresenham_3d voxel_grid_bresenham_3d.cpp)
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target_link_libraries(voxel_grid_bresenham_3d voxel_grid)
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@@ -0,0 +1,156 @@
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/*********************************************************************
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* Software License Agreement (BSD License)
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*
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* Copyright (c) 2021 Samsung Research Russia
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* * Neither the name of Willow Garage, Inc. nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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* Author: Alexey Merzlyakov
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*********************************************************************/
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#include <nav2_voxel_grid/voxel_grid.hpp>
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#include <gtest/gtest.h>
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class TestVoxel
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{
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public:
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explicit TestVoxel(uint32_t * data, int sz_x, int sz_y)
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: data_(data)
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{
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size_ = sz_x * sz_y;
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}
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inline void operator()(unsigned int off, unsigned int val)
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{
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ASSERT_TRUE(off < size_);
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data_[off] = val;
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}
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inline unsigned int operator()(unsigned int off)
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{
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return data_[off];
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}
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private:
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uint32_t * data_;
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unsigned int size_;
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};
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TEST(voxel_grid, bresenham3DBoundariesCheck)
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{
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const int sz_x = 60;
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const int sz_y = 60;
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const int sz_z = 2;
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const unsigned int max_length = 60;
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const unsigned int min_length = 6;
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nav2_voxel_grid::VoxelGrid vg(sz_x, sz_y, sz_z);
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TestVoxel tv(vg.getData(), sz_x, sz_y);
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// Initial point - some assymetrically standing point in order to cover most corner cases
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const double x0 = 2.2;
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const double y0 = 3.8;
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const double z0 = 0.4;
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// z-axis won't be domimant
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const double z1 = 0.5;
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// (x1, y1) point will move
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double x1, y1;
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// Epsilon for outer boundaries of voxel grid array
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const double epsilon = 0.02;
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// Running on (x, 0) edge
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y1 = 0.0;
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for (int i = 0; i <= sz_x; i++) {
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if (i != sz_x) {
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x1 = i;
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} else {
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x1 = i - epsilon;
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}
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vg.raytraceLine(tv, x0, y0, z0, x1, y1, z1, max_length, min_length);
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}
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// Running on (x, sz_y) edge
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y1 = sz_y - epsilon;
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for (int i = 0; i <= sz_x; i++) {
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if (i != sz_x) {
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x1 = i;
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} else {
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x1 = i - epsilon;
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}
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vg.raytraceLine(tv, x0, y0, z0, x1, y1, z1, max_length, min_length);
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}
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// Running on (0, y) edge
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x1 = 0.0;
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for (int j = 0; j <= sz_y; j++) {
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if (j != sz_y) {
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y1 = j;
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} else {
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y1 = j - epsilon;
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}
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vg.raytraceLine(tv, x0, y0, z0, x1, y1, z1, max_length, min_length);
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}
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// Running on (sz_x, y) edge
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x1 = sz_x - epsilon;
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for (int j = 0; j <= sz_y; j++) {
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if (j != sz_y) {
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y1 = j;
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} else {
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y1 = j - epsilon;
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}
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vg.raytraceLine(tv, x0, y0, z0, x1, y1, z1, max_length, min_length);
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}
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}
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TEST(voxel_grid, bresenham3DSamePoint)
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{
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const int sz_x = 60;
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const int sz_y = 60;
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const int sz_z = 2;
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const unsigned int max_length = 60;
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const unsigned int min_length = 0;
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nav2_voxel_grid::VoxelGrid vg(sz_x, sz_y, sz_z);
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TestVoxel tv(vg.getData(), sz_x, sz_y);
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// Initial point
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const double x0 = 2.2;
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const double y0 = 3.8;
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const double z0 = 0.4;
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unsigned int offset = static_cast<int>(y0) * sz_x + static_cast<int>(x0);
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unsigned int val_before = tv(offset);
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// Same point to check
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vg.raytraceLine(tv, x0, y0, z0, x0, y0, z0, max_length, min_length);
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unsigned int val_after = tv(offset);
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ASSERT_FALSE(val_before == val_after);
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}
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int main(int argc, char ** argv)
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{
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testing::InitGoogleTest(&argc, argv);
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return RUN_ALL_TESTS();
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}
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@@ -0,0 +1,204 @@
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/*********************************************************************
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*
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* Software License Agreement (BSD License)
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*
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* Copyright (c) 2009, Willow Garage, Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* * Neither the name of Willow Garage, Inc. nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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* Author: Eitan Marder-Eppstein
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*********************************************************************/
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#include <nav2_voxel_grid/voxel_grid.hpp>
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#include <gtest/gtest.h>
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TEST(voxel_grid, basicMarkingAndClearing) {
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int size_x = 50, size_y = 10, size_z = 16;
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nav2_voxel_grid::VoxelGrid vg(size_x, size_y, size_z);
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// Put a "tabletop" into the scene. A flat rectangle of set voxels at z = 12.
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int table_z = 12;
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int table_x_min = 5, table_x_max = 15;
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int table_y_min = 0, table_y_max = 3;
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for (int x = table_x_min; x <= table_x_max; x++) {
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vg.markVoxelLine(x, table_y_min, table_z, x, table_y_max, table_z);
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}
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for (int i = table_x_min; i <= table_x_max; ++i) {
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for (int j = table_y_min; j <= table_y_max; ++j) {
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// check that each cell of the table is marked
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ASSERT_EQ(nav2_voxel_grid::MARKED, vg.getVoxel(i, j, table_z));
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}
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}
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int mark_count = 0;
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unsigned int unknown_count = 0;
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// go through each cell in the voxel grid and make sure that only 44 are filled in
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for (unsigned int i = 0; i < vg.sizeX(); ++i) {
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for (unsigned int j = 0; j < vg.sizeY(); ++j) {
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for (unsigned int k = 0; k < vg.sizeZ(); ++k) {
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if (vg.getVoxel(i, j, k) == nav2_voxel_grid::MARKED) {
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mark_count++;
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} else if (vg.getVoxel(i, j, k) == nav2_voxel_grid::UNKNOWN) {
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unknown_count++;
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}
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}
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}
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}
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ASSERT_EQ(mark_count, 44);
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// the rest of the cells should be unknown
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ASSERT_EQ(unknown_count, vg.sizeX() * vg.sizeY() * vg.sizeZ() - 44);
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// now, let's clear one of the rows of the table
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vg.clearVoxelLine(table_x_min, table_y_min, table_z, table_x_max, table_y_min, table_z);
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mark_count = 0;
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unknown_count = 0;
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int free_count = 0;
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// go through each cell in the voxel grid and make sure that only 33 are now filled in
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for (unsigned int i = 0; i < vg.sizeX(); ++i) {
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for (unsigned int j = 0; j < vg.sizeY(); ++j) {
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for (unsigned int k = 0; k < vg.sizeZ(); ++k) {
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if (vg.getVoxel(i, j, k) == nav2_voxel_grid::MARKED) {
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mark_count++;
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} else if (vg.getVoxel(i, j, k) == nav2_voxel_grid::FREE) {
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free_count++;
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} else if (vg.getVoxel(i, j, k) == nav2_voxel_grid::UNKNOWN) {
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unknown_count++;
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}
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}
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}
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}
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// we've switched 11 cells from marked to free
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ASSERT_EQ(mark_count, 33);
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// we've just explicitly seen through 11 cells
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ASSERT_EQ(free_count, 11);
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// the rest of the cells should still be unknown
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ASSERT_EQ(unknown_count, vg.sizeX() * vg.sizeY() * vg.sizeZ() - 44);
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// now let's put in a vertical column manually to test markVoxel
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for (unsigned int i = 0; i < vg.sizeZ(); ++i) {
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vg.markVoxel(0, 0, i);
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ASSERT_EQ(vg.getVoxel(0, 0, i), nav2_voxel_grid::MARKED);
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}
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vg.printColumnGrid();
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vg.printVoxelGrid();
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// now, let's clear that line of voxels and make sure that they clear out OK
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vg.clearVoxelLine(0, 0, 0, 0, 0, vg.sizeZ() - 1);
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for (unsigned int i = 0; i < vg.sizeZ(); ++i) {
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ASSERT_EQ(vg.getVoxel(0, 0, i), nav2_voxel_grid::FREE);
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}
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mark_count = 0;
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// Visualize the output
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/*
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v->printVoxelGrid();
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v->printColumnGrid();
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printf("CostMap:\n===========\n");
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for(int y = 0; y < size_y; y++){
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for(int x = 0; x < size_x; x++){
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printf((costMap[y * size_x + x] > 0 ? "#" : " "));
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}printf("|\n");
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}
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*/
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}
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TEST(voxel_grid, InvalidSize) {
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int size_x = 50, size_y = 10, size_z = 17;
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int test_z = 16;
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nav2_voxel_grid::VoxelGrid vg(size_x, size_y, size_z);
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vg.resize(size_x, size_y, test_z);
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vg.resize(size_x, size_y, size_z);
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EXPECT_TRUE(vg.getVoxelColumn(51, 10, 0, 0) == nav2_voxel_grid::VoxelStatus::UNKNOWN);
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EXPECT_TRUE(vg.getVoxelColumn(50, 11, 0, 0) == nav2_voxel_grid::VoxelStatus::UNKNOWN);
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}
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TEST(voxel_grid, MarkAndClear) {
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int size_x = 10, size_y = 10, size_z = 10;
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nav2_voxel_grid::VoxelGrid vg(size_x, size_y, size_z);
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vg.markVoxelInMap(5, 5, 5, 0);
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EXPECT_EQ(vg.getVoxel(5, 5, 5), nav2_voxel_grid::MARKED);
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vg.clearVoxelColumn(55);
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EXPECT_EQ(vg.getVoxel(5, 5, 5), nav2_voxel_grid::FREE);
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}
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TEST(voxel_grid, clearVoxelLineInMap) {
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int size_x = 10, size_y = 10, size_z = 10;
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nav2_voxel_grid::VoxelGrid vg(size_x, size_y, size_z);
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vg.markVoxelInMap(0, 0, 5, 0);
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EXPECT_EQ(vg.getVoxel(0, 0, 5), nav2_voxel_grid::MARKED);
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unsigned char * map_2d = new unsigned char[100];
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map_2d[0] = 254;
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vg.clearVoxelLineInMap(0, 0, 0, 0, 0, 9, map_2d, 16, 0);
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EXPECT_EQ(map_2d[0], 0);
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vg.markVoxelInMap(0, 0, 5, 0);
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vg.clearVoxelLineInMap(0, 0, 0, 0, 0, 9, nullptr, 16, 0);
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EXPECT_EQ(vg.getVoxel(0, 0, 5), nav2_voxel_grid::FREE);
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// Testing for min range for raytrace clearing
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vg.markVoxelInMap(0, 0, 5, 0);
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vg.markVoxelInMap(0, 0, 7, 0);
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vg.clearVoxelLineInMap(
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0, 0, 0, 0, 0, 9, nullptr, 16, 0, (unsigned char)'\000',
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(unsigned char)'\377', UINT_MAX, 6);
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EXPECT_EQ(vg.getVoxel(0, 0, 5), nav2_voxel_grid::MARKED);
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EXPECT_EQ(vg.getVoxel(0, 0, 7), nav2_voxel_grid::FREE);
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delete[] map_2d;
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}
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TEST(voxel_grid, GetVoxelData) {
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uint32_t * data = new uint32_t[9];
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data[4] = 255;
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data[0] = 0;
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EXPECT_EQ(
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nav2_voxel_grid::VoxelGrid::getVoxel(1, 1, 1, 3, 3, 3, data), nav2_voxel_grid::UNKNOWN);
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EXPECT_EQ(
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nav2_voxel_grid::VoxelGrid::getVoxel(0, 0, 0, 3, 3, 3, data), nav2_voxel_grid::FREE);
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delete[] data;
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}
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int main(int argc, char ** argv)
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{
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testing::InitGoogleTest(&argc, argv);
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return RUN_ALL_TESTS();
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}
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