feat(slam): add rtabmap_ros
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/*
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Copyright (c) 2010-2016, Mathieu Labbe - IntRoLab - Universite de Sherbrooke
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of the Universite de Sherbrooke nor the
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names of its contributors may be used to endorse or promote products
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derived from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY
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DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef UTIL_H_
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#define UTIL_H_
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#include <rtabmap/utilite/UEventsHandler.h>
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#include <rtabmap/utilite/ULogger.h>
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#include <rtabmap/core/CameraModel.h>
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#include <tango-gl/util.h>
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#include <pcl/point_cloud.h>
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#include <pcl/point_types.h>
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#include <pcl/Vertices.h>
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#include <pcl/pcl_base.h>
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namespace rtabmap {
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class LogHandler : public UEventsHandler
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{
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public:
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LogHandler()
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{
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#ifdef DISABLE_LOG
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ULogger::setLevel(ULogger::kWarning);
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ULogger::setEventLevel(ULogger::kWarning);
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#else
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ULogger::setLevel(ULogger::kDebug);
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ULogger::setEventLevel(ULogger::kDebug);
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#endif
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ULogger::setPrintThreadId(true);
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registerToEventsManager();
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}
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protected:
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virtual bool handleEvent(UEvent * event)
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{
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if(event->getClassName().compare("ULogEvent") == 0)
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{
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ULogEvent * logEvent = (ULogEvent*)event;
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if(logEvent->getCode() == ULogger::kDebug)
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{
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LOGD("%s", logEvent->getMsg().c_str());
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}
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else if(logEvent->getCode() == ULogger::kInfo)
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{
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LOGI("%s", logEvent->getMsg().c_str());
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}
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else if(logEvent->getCode() == ULogger::kWarning)
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{
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LOGW("%s", logEvent->getMsg().c_str());
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}
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else if(logEvent->getCode() >= ULogger::kError)
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{
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LOGE("%s", logEvent->getMsg().c_str());
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}
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else if(logEvent->getCode() >= ULogger::kFatal)
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{
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LOGF("%s", logEvent->getMsg().c_str());
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}
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}
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return false;
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}
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};
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static const rtabmap::Transform optical_T_opengl(
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, -1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, -1.0f, 0.0f);
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static const rtabmap::Transform opengl_world_T_tango_world(
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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0.0f, -1.0f, 0.0f, 0.0f);
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static const rtabmap::Transform rtabmap_world_T_tango_world(
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0.0f, 1.0f, 0.0f, 0.0f,
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-1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f);
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static const rtabmap::Transform tango_device_T_rtabmap_world(
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0.0f, -1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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-1.0f, 0.0f, 0.0f, 0.0f);
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static const rtabmap::Transform tango_world_T_rtabmap_world(
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0.0f, -1.0f, 0.0f, 0.0f,
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f);
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static const rtabmap::Transform opengl_world_T_rtabmap_world(
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0.0f, -1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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-1.0f, 0.0f, 0.0f, 0.0f);
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static const rtabmap::Transform rtabmap_world_T_opengl_world(
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0.0f, 0.0f,-1.0f, 0.0f,
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-1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f);
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inline glm::mat4 glmFromTransform(const rtabmap::Transform & transform)
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{
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glm::mat4 mat(1.0f);
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// gl is column wise
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mat[0][0] = transform(0,0);
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mat[1][0] = transform(0,1);
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mat[2][0] = transform(0,2);
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mat[0][1] = transform(1,0);
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mat[1][1] = transform(1,1);
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mat[2][1] = transform(1,2);
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mat[0][2] = transform(2,0);
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mat[1][2] = transform(2,1);
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mat[2][2] = transform(2,2);
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mat[3][0] = transform(0,3);
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mat[3][1] = transform(1,3);
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mat[3][2] = transform(2,3);
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return mat;
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}
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inline rtabmap::Transform glmToTransform(const glm::mat4 & mat)
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{
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rtabmap::Transform transform;
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// gl is column wise
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transform(0,0) = mat[0][0];
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transform(0,1) = mat[1][0];
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transform(0,2) = mat[2][0];
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transform(1,0) = mat[0][1];
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transform(1,1) = mat[1][1];
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transform(1,2) = mat[2][1];
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transform(2,0) = mat[0][2];
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transform(2,1) = mat[1][2];
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transform(2,2) = mat[2][2];
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transform(0,3) = mat[3][0];
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transform(1,3) = mat[3][1];
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transform(2,3) = mat[3][2];
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return transform;
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}
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class Mesh
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{
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public:
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Mesh() :
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cloud(new pcl::PointCloud<pcl::PointXYZRGB>),
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normals(new pcl::PointCloud<pcl::Normal>),
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indices(new std::vector<int>),
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visible(true)
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{
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gains[0] = gains[1] = gains[2] = 1.0f;
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}
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pcl::PointCloud<pcl::PointXYZRGB>::Ptr cloud; // organized cloud
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pcl::PointCloud<pcl::Normal>::Ptr normals;
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pcl::IndicesPtr indices;
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std::vector<pcl::Vertices> polygons;
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std::vector<pcl::Vertices> polygonsLowRes;
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rtabmap::Transform pose; // in rtabmap coordinates
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bool visible;
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rtabmap::CameraModel cameraModel;
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double gains[3]; // RGB gains
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#if PCL_VERSION_COMPARE(>=, 1, 8, 0)
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std::vector<Eigen::Vector2f, Eigen::aligned_allocator<Eigen::Vector2f> > texCoords;
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#else
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std::vector<Eigen::Vector2f> texCoords;
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#endif
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cv::Mat texture;
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};
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typedef enum {
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/// Not apply any rotation.
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ROTATION_IGNORED = -1,
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/// 0 degree rotation (natural orientation)
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ROTATION_0 = 0,
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/// 90 degree rotation.
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ROTATION_90 = 1,
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/// 180 degree rotation.
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ROTATION_180 = 2,
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/// 270 degree rotation.
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ROTATION_270 = 3
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} ScreenRotation;
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inline int NormalizedColorCameraRotation(int camera_rotation) {
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int camera_n = 0;
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switch (camera_rotation) {
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case 90:
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camera_n = 1;
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break;
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case 180:
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camera_n = 2;
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break;
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case 270:
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camera_n = 3;
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break;
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default:
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camera_n = 0;
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break;
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}
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return camera_n;
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}
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// Get the Android rotation integer value from color camera to display.
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// This function is used to compute the orientation difference to handle
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// the portrait and landscape mode for color camera display.
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//
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// @param display: the device display orientation.
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// @param color_camera: integer value of color camera oreintation, values
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// available are 0, 90, 180, 270. Followed by Android camera orientation
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// standard:
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// https://developer.android.com/reference/android/hardware/Camera.CameraInfo.html#orientation
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inline ScreenRotation GetAndroidRotationFromColorCameraToDisplay(
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ScreenRotation display_rotation, int color_camera_rotation) {
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int color_camera_n = NormalizedColorCameraRotation(color_camera_rotation);
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int ret = static_cast<int>(display_rotation) - color_camera_n;
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if (ret < 0) {
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ret += 4;
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}
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return static_cast<ScreenRotation>(ret % 4);
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}
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// Get the Android rotation integer value from color camera to display.
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// This function is used to compute the orientation difference to handle
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// the portrait and landscape mode for color camera display.
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//
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// @param display: integer value of display orientation, values available
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// are 0, 1, 2 ,3. Followed by Android display orientation standard:
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// https://developer.android.com/reference/android/view/Display.html#getRotation()
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// @param color_camera: integer value of color camera orientation, values
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// available are 0, 90, 180, 270. Followed by Android camera orientation
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// standard:
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// https://developer.android.com/reference/android/hardware/Camera.CameraInfo.html#orientation
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inline ScreenRotation GetAndroidRotationFromColorCameraToDisplay(
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int display_rotation, int color_camera_rotation) {
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ScreenRotation r =
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static_cast<ScreenRotation>(display_rotation);
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return GetAndroidRotationFromColorCameraToDisplay(
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r, color_camera_rotation);
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}
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}
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#endif /* UTIL_H_ */
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