feat(slam): add rtabmap_ros
This commit is contained in:
@@ -0,0 +1,36 @@
|
||||
/*
|
||||
* Copyright 2014 Google Inc. All Rights Reserved.
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "tango-gl/circle.h"
|
||||
|
||||
namespace tango_gl {
|
||||
Circle::Circle(float radius, int resolution) : Mesh(GL_TRIANGLE_FAN){
|
||||
SetShader();
|
||||
std::vector<GLfloat> vertices;
|
||||
vertices.reserve(3 * (resolution + 2));
|
||||
vertices.push_back(0);
|
||||
vertices.push_back(0);
|
||||
vertices.push_back(0);
|
||||
float delta_theta = M_PI * 2.0f / static_cast<float>(resolution);
|
||||
for (int i = resolution; i >= 0; i--) {
|
||||
float theta = delta_theta * static_cast<float>(i);
|
||||
vertices.push_back(cos(theta) * radius);
|
||||
vertices.push_back(sin(theta) * radius);
|
||||
vertices.push_back(0);
|
||||
}
|
||||
SetVertices(vertices);
|
||||
}
|
||||
} // namespace tango_gl
|
||||
Reference in New Issue
Block a user