feat(slam): add rtabmap_ros
This commit is contained in:
@@ -0,0 +1,83 @@
|
||||
/*
|
||||
* Copyright 2014 Google Inc. All Rights Reserved.
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "tango-gl/camera.h"
|
||||
#include "tango-gl/util.h"
|
||||
|
||||
namespace tango_gl {
|
||||
|
||||
Camera::Camera() {
|
||||
field_of_view_ = 45.0f * DEGREE_2_RADIANS;
|
||||
aspect_ratio_ = 4.0f / 3.0f;
|
||||
width_ = 800.0f;
|
||||
height_ = 600.0f;
|
||||
near_clip_plane_ = 0.5f;
|
||||
far_clip_plane_ = 50.0f;
|
||||
ortho_ = false;
|
||||
orthoScale_ = 2.0f;
|
||||
orthoCropFactor_ = -1.0f;
|
||||
}
|
||||
|
||||
glm::mat4 Camera::GetViewMatrix() {
|
||||
return glm::inverse(GetTransformationMatrix());
|
||||
}
|
||||
|
||||
glm::mat4 Camera::GetProjectionMatrix() {
|
||||
if(ortho_)
|
||||
{
|
||||
return glm::ortho(-orthoScale_*aspect_ratio_, orthoScale_*aspect_ratio_, -orthoScale_, orthoScale_, orthoScale_ + orthoCropFactor_, far_clip_plane_);
|
||||
}
|
||||
return glm::perspective(field_of_view_, aspect_ratio_, near_clip_plane_, far_clip_plane_);
|
||||
}
|
||||
|
||||
void Camera::SetWindowSize(float width, float height) {
|
||||
width_ = width;
|
||||
height_ = height;
|
||||
aspect_ratio_ = width/height;
|
||||
}
|
||||
|
||||
void Camera::SetFieldOfView(float fov) {
|
||||
field_of_view_ = fov * DEGREE_2_RADIANS;
|
||||
}
|
||||
|
||||
void Camera::SetNearFarClipPlanes(const float near, const float far)
|
||||
{
|
||||
near_clip_plane_ = near;
|
||||
far_clip_plane_ = far;
|
||||
}
|
||||
|
||||
Camera::~Camera() {
|
||||
}
|
||||
|
||||
glm::mat4 Camera::ProjectionMatrixForCameraIntrinsics(float width, float height,
|
||||
float fx, float fy,
|
||||
float cx, float cy,
|
||||
float near, float far) {
|
||||
const float xscale = near / fx;
|
||||
const float yscale = near / fy;
|
||||
|
||||
const float xoffset = (cx - (width / 2.0)) * xscale;
|
||||
// Color camera's coordinates has y pointing downwards so we negate this term.
|
||||
const float yoffset = -(cy - (height / 2.0)) * yscale;
|
||||
|
||||
return glm::frustum(xscale * -width / 2.0f - xoffset,
|
||||
xscale * width / 2.0f - xoffset,
|
||||
yscale * -height / 2.0f - yoffset,
|
||||
yscale * height / 2.0f - yoffset,
|
||||
near, far);
|
||||
}
|
||||
|
||||
} // namespace tango_gl
|
||||
Reference in New Issue
Block a user