feat(slam): add rtabmap_ros
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/*
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Copyright (c) 2010-2016, Mathieu Labbe - IntRoLab - Universite de Sherbrooke
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of the Universite de Sherbrooke nor the
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names of its contributors may be used to endorse or promote products
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derived from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY
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DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef CAMERAMOBILE_H_
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#define CAMERAMOBILE_H_
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#include <rtabmap/core/Camera.h>
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#include <rtabmap/core/GeodeticCoords.h>
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#include <rtabmap/utilite/UMutex.h>
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#include <rtabmap/utilite/USemaphore.h>
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#include <rtabmap/utilite/UEventsSender.h>
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#include <rtabmap/utilite/UThread.h>
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#include <rtabmap/utilite/UEvent.h>
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#include <rtabmap/utilite/UTimer.h>
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#include <boost/thread/mutex.hpp>
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#include "util.h"
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namespace rtabmap {
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class CameraInfoEvent: public UEvent
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{
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public:
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CameraInfoEvent(int type, const std::string & key, const std::string & value) : type_(type), key_(key), value_(value) {}
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virtual std::string getClassName() const {return "CameraInfoEvent";}
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int type() const {return type_;}
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const std::string & key() const {return key_;}
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const std::string & value() const {return value_;}
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private:
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int type_;
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std::string key_;
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std::string value_;
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};
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class PoseEvent: public UEvent
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{
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public:
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PoseEvent(const Transform & pose) : pose_(pose) {}
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virtual std::string getClassName() const {return "PoseEvent";}
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const Transform & pose() const {return pose_;}
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private:
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Transform pose_;
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};
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class CameraMobile : public Camera, public UEventsSender {
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public:
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static const rtabmap::Transform opticalRotation;
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static const rtabmap::Transform opticalRotationInv;
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public:
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static LaserScan scanFromPointCloudData(
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const cv::Mat & pointCloudData,
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const Transform & pose,
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const CameraModel & model,
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const cv::Mat & rgb,
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std::vector<cv::KeyPoint> * kpts = 0,
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std::vector<cv::Point3f> * kpts3D = 0,
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int kptsSize = 3);
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public:
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CameraMobile(float upstreamRelocalizationAccThr = 0.0f);
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virtual ~CameraMobile();
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// abstract functions
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virtual bool init(const std::string & calibrationFolder = ".", const std::string & cameraName = "");
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virtual void close(); // inherited classes should call its parent at the end of their close().
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virtual std::string getSerial() const {return "CameraMobile";}
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// original pose of device in rtabmap frame (without origin offset), stamp of the device (may be not epoch), viewMatrix in opengl frame (without origin offset)
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void update(const SensorData & data, const Transform & pose, const glm::mat4 & viewMatrix, const glm::mat4 & projectionMatrix, const float * texCoord);
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void updateOnRender();
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void resetOrigin(const rtabmap::Transform & offset = rtabmap::Transform());
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virtual bool isCalibrated() const;
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virtual bool odomProvided() const { return true; }
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virtual bool getPose(double epochStamp, Transform & pose, cv::Mat & covariance, double maxWaitTime = 0.06); // Return pose of device in rtabmap frame (with origin offset), stamp should be epoch time
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// original pose of device in rtabmap frame (without origin offset), stamp of the device (may be not epoch)
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void poseReceived(const Transform & pose, double deviceStamp);
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double getStampEpochOffset() const {return stampEpochOffset_;}
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const CameraModel & getCameraModel() const {return model_;}
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const Transform & getDeviceTColorCamera() const {return deviceTColorCamera_;}
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virtual void setScreenRotationAndSize(ScreenRotation colorCameraToDisplayRotation, int width, int height) {colorCameraToDisplayRotation_ = colorCameraToDisplayRotation;}
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void setGPS(const GPS & gps);
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void addEnvSensor(int type, float value);
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GLuint getTextureId() {return textureId_;}
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bool uvsInitialized() const {return uvs_initialized_;}
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const float* uvsTransformed() const {return transformed_uvs_;}
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void getVPMatrices(glm::mat4 & view, glm::mat4 & projection) const {view=viewMatrix_; projection=projectionMatrix_;}
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ScreenRotation getScreenRotation() const {return colorCameraToDisplayRotation_;}
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void setOcclusionImage(const cv::Mat & image, const CameraModel & model) {occlusionModel_ = model; occlusionImage_ = image;}
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const cv::Mat & getOcclusionImage(CameraModel * model=0) const {if(model)*model=occlusionModel_; return occlusionImage_; }
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protected:
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virtual SensorData updateDataOnRender(Transform & pose);
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private:
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virtual SensorData captureImage(SensorCaptureInfo * info = 0);
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void postUpdate(); // Should be called while being protected by dataMutex_
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protected:
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CameraModel model_; // local transform is the device to camera optical rotation in rtabmap frame
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Transform deviceTColorCamera_; // device to camera optical rotation in rtabmap frame
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GLuint textureId_;
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glm::mat4 viewMatrix_;
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glm::mat4 projectionMatrix_;
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float transformed_uvs_[8];
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bool uvs_initialized_ = false;
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private:
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bool firstFrame_;
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double stampEpochOffset_;
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ScreenRotation colorCameraToDisplayRotation_;
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GPS lastKnownGPS_;
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EnvSensors lastEnvSensors_;
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Transform originOffset_;
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bool originUpdate_;
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rtabmap::Transform manualOriginOffset_;
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float upstreamRelocalizationAccThr_;
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rtabmap::Transform previousAnchorPose_;
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std::vector<float> previousAnchorLinearVelocity_;
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double previousAnchorStamp_;
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std::map<double, std::pair<rtabmap::Transform, rtabmap::Transform> > relocalizationDebugBuffer_;
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USemaphore dataReady_;
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UMutex dataMutex_;
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SensorData data_;
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Transform dataPose_;
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bool dataGoodTracking_;
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UMutex poseMutex_;
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std::map<double, Transform> poseBuffer_; // <stamp, Pose>
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cv::Mat occlusionImage_;
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CameraModel occlusionModel_;
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};
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} /* namespace rtabmap */
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#endif /* CAMERATANGO_H_ */
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